On Achieving History-Based Move Ordering in Adversarial Board Games using Adaptive Data Structures
Journal article, Peer reviewed
Permanent lenke
http://hdl.handle.net/11250/2436784Utgivelsesdato
2016Metadata
Vis full innførselSamlinger
Originalversjon
Transactions on Computational Collective Intelligence 2016, 9655:10-44 10.1007/978-3-662-49619-0_2Beskrivelse
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