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dc.contributor.authorKayastha, Rachya
dc.contributor.authorMueller, Sonja
dc.contributor.authorYadav, Punam
dc.contributor.authorKelman, Ilan
dc.contributor.authorBoscor, Andrei
dc.contributor.authorSaville, Naomi
dc.contributor.authorArjyal, Abriti
dc.contributor.authorBaral, Sushil
dc.contributor.authorFordham, Maureen
dc.contributor.authorHearn, Gareth
dc.contributor.authorKostkova, Patty
dc.date.accessioned2021-12-10T12:29:39Z
dc.date.available2021-12-10T12:29:39Z
dc.date.created2021-11-13T00:38:23Z
dc.date.issued2021
dc.identifier.citationKayastha, R., Mueller, S., Yadav, P., Kelman, I., Boscor, A., Saville, N., Arjyal, A., Baral, S., Fordham, M., Hearn, G. & Kostkova, P. (2021). Do Women in Nepal Like Playing a Mobile Game? MANTRA: A Mobile Gamified App for Improving Healthcare Seeking Behavior in Rural Nepal. Frontiers In Public Health, 9, 1-14.en_US
dc.identifier.issn2296-2565
dc.identifier.urihttps://hdl.handle.net/11250/2833796
dc.language.isoengen_US
dc.publisherFrontiers Media S.A.en_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleDo Women in Nepal Like Playing a Mobile Game? MANTRA: A Mobile Gamified App for Improving Healthcare Seeking Behavior in Rural Nepalen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.rights.holder© 2021 The Author(s)en_US
dc.subject.nsiVDP::Samfunnsvitenskap: 200en_US
dc.source.pagenumber14en_US
dc.source.volume9en_US
dc.source.journalFrontiers In Public Healthen_US
dc.identifier.doi10.3389/fpubh.2021.645837
dc.identifier.cristin1954236
dc.relation.projectUnited Kingdom Research Councils Grand Challenges Research Fund: 538621en_US
cristin.qualitycode1


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Navngivelse 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Navngivelse 4.0 Internasjonal