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dc.contributor.authorAndersen, Rune
dc.contributor.authorScholz, Tobias Michael
dc.contributor.authorSimonsen, Christian Robere
dc.date.accessioned2024-02-19T10:14:39Z
dc.date.available2024-02-19T10:14:39Z
dc.date.created2023-12-05T09:31:34Z
dc.date.issued2023
dc.identifier.citationAndersen, R., Scholz, T. M. & Simonsen, C. R. (2023). Level up: Unleashing the potential of esports for transerable skill delevopment in the digital working world. ICERI2023 Proceedings, 1402-1412. doi:en_US
dc.identifier.isbn978-84-09-55942-8
dc.identifier.issn2340-1095
dc.identifier.urihttps://hdl.handle.net/11250/3118396
dc.language.isoengen_US
dc.publisherInternational Academy of Technology, Education and Development (IATED)en_US
dc.relation.ispartofICERI2023 Proceedings
dc.titleLevel up: Unleashing the potential of esports for transerable skill delevopment in the digital working worlden_US
dc.typePeer revieweden_US
dc.typeConference objecten_US
dc.description.versionpublishedVersionen_US
dc.rights.holder© 2023 International Academy of Technology, Education and Development (IATED)en_US
dc.subject.nsiVDP::Teknologi: 500en_US
dc.source.pagenumber1402-1412en_US
dc.source.journalICERI Proceedingsen_US
dc.identifier.doi10.21125/iceri.2023.0455
dc.identifier.cristin2208916


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