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dc.contributor.advisorHawkins, Stan
dc.contributor.advisorAareskjold-Drecker, Jon Marius
dc.contributor.authorBresler, Zack
dc.date.accessioned2023-01-05T13:55:51Z
dc.date.available2023-01-05T13:55:51Z
dc.date.created2022-10-04T11:37:48Z
dc.date.issued2022
dc.identifier.citationBresler, Z. (2022). Immersed in Pop! Excursions into Compositional Design [PhD. thesis]. University of Agder.en_US
dc.identifier.isbn978-82-8427-061-6
dc.identifier.issn1504-9272
dc.identifier.urihttps://hdl.handle.net/11250/3041312
dc.description.abstractRecent changes in consumer audio and music technology and distribution - for example the addition of 3D audio formats such as Dolby Atmos to music streaming services, the recent release of “Spatial Audio” on Apple and Beats products, the proliferation of musical content in virtual reality and 360º videos, etc. - have reignited a public discourse on concepts of immersion and interactivity in popular music and media. This raises questions and necessitates a deepening of popular musicological discourse in these areas. This thesis thus asks: what is the relationship between so-called immersive media and immersive experience? How are immersive and interactive experiences of audiovisual popular music compositionally designed? And to what degree do interpretations of immersion and interactivity in popular music imply agency on part of the listener/viewer? To address these questions, Bresler has authored or co-authored four articles and book chapters on music in immersive and interactive media with a focus on compositional design and immersion in pop music. In the framing chapter, these articles are contextualized through the coining of the term immersive staging, which is a framework for understanding how the perceived relationship between the performer and listener is mediated through technology, performativity, audiovisual compositional design, and aesthetics. Additionally, the chapter makes a case for the hermeneutic methodologies employed throughout.en_US
dc.language.isoengen_US
dc.publisherUniversity of Agderen_US
dc.relation.ispartofseriesDoctoral Dissertations at the University of Agder; no. 352
dc.relation.haspartPaper I: Bresler, Z. (2021). Immersed in Pop : 3D Music, Subject Positioning, and Compositional Design in The Weeknd’s “Blinding Lights” in Dolby Atmos. Journal of Popular Music Studies, 33(3), 84-103. https://doi.org/10.1525/jpms.2021.33.3.84. Accepted manuscript. Full-text is available in AURA as a separate file: https://hdl.handle.net/11250/2832885.en_US
dc.relation.haspartPaper II: Bresler, Z. & Hawkins, S. (2022). ‘A Swarm of Sound’: Audiovisual Immersion in Björk’s VR Video ‘Family’. Music, Sound, and the Moving Image, 16(1), 29-52. https://doi.org/10.3828/msmi.2022.2. Accepted manuscript. Full-text is available in AURA as a separate file: .en_US
dc.relation.haspartPaper III: Bresler, Z. (Forthcoming). Pop Music Diegesis and the 360º Video. Submitted version. Full-text is not available in AURA as a separate file.en_US
dc.relation.haspartPaper IV: Bresler, Z. & Hawkins, S. (Forthcoming). “Hope to Die” : Compositional Design and Queer Subjectivity in the Music Videos of Orville Peck. Accepted manuscript. Full-text is available in AURA as a separate file: .en_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/deed.no*
dc.titleImmersed in Pop! Excursions into Compositional Designen_US
dc.typeDoctoral thesisen_US
dc.description.versionpublishedVersionen_US
dc.rights.holder© 2022 Zack Bresleren_US
dc.subject.nsiVDP::Humaniora: 000::Musikkvitenskap: 110en_US
dc.source.pagenumber171en_US
dc.source.issue352en_US
dc.identifier.cristin2058285


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