FlashRL: A Reinforcement Learning Platform for Flash Games
dc.contributor.author | Andersen, Per-Arne | |
dc.contributor.author | Goodwin, Morten | |
dc.contributor.author | Granmo, Ole-Christoffer | |
dc.date.accessioned | 2018-03-15T07:29:32Z | |
dc.date.available | 2018-03-15T07:29:32Z | |
dc.date.created | 2018-03-13T03:54:47Z | |
dc.date.issued | 2017 | |
dc.identifier.issn | 1892-0713 | |
dc.identifier.uri | http://hdl.handle.net/11250/2490572 | |
dc.language.iso | eng | nb_NO |
dc.title | FlashRL: A Reinforcement Learning Platform for Flash Games | nb_NO |
dc.type | Journal article | nb_NO |
dc.type | Peer reviewed | nb_NO |
dc.description.version | publishedVersion | nb_NO |
dc.source.journal | NIK: Norsk Informatikkonferanse | nb_NO |
dc.identifier.cristin | 1572376 | |
dc.description.localcode | Nivå1 | nb_NO |
dc.identifier.urn | https://ojs.bibsys.no/index.php/NIK/article/view/437 | |
cristin.unitcode | 201,15,4,0 | |
cristin.unitname | Institutt for informasjons- og kommunikasjonsteknologi | |
cristin.ispublished | true | |
cristin.fulltext | original | |
cristin.fulltext | ||
cristin.qualitycode | 1 |